this is a ghosted commercial post of the one at kixforms.org
Quote:


some of have used base64 already with our kixforms scripts and noticed that it is a sad case which adds about 30-40% to the original size.
 
I've been thinking for kixtart compression for a while and even done some encoding and compression engines but they are way too slow with current kixtart string like parsing.
as example, I wrote a yEnc engine that was compatible with kixtart and after about half'n hour later I had to kill it.
it just was too slow.
anyway, the size positive was so good (about 2% of increase in size) and the technique so simple that I decided to write a compiled version out of it.
 
result is kEnc.
one can't do much of it now.
just convert binaries (I used wkix32.exe in all my testing) to string, add to your script and then decode it.
 
but to really be usable, shawn would need to add a fromKEncString() to kixforms.
 
now, as the usability is low, I place it online so ppl interested in new stuff can play with it.





so, since the, the thoughts have been cleared.
and instead of just fromKencString() it most likely is best to add whole kEnc class to KF .net so the stuff can easily be used by the whole community.

anyways, here's the compiled version I was talking about:
kEnc.zip - 24.9 KB
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