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#148470 - 2005-09-24 05:01 PM Announcement: New KiXgolf starting on September 30
Sealeopard Offline
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Registered: 2001-04-25
Posts: 11165
Loc: Boston, MA, USA
http://www.kixtart.org/ubbthreads/showday.php?Cat=0&day=30&month=9&year=2005

Hope to see you all!
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#148471 - 2005-09-24 10:46 PM Re: Announcement: New KiXgolf starting on September 30
Lonkero Administrator Offline
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Registered: 2001-06-05
Posts: 22346
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yehaa!
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#148472 - 2005-09-25 01:07 AM Re: Announcement: New KiXgolf starting on September 30
Shawn Administrator Offline
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yip yip yipee !
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#148473 - 2005-09-26 05:29 AM Re: Announcement: New KiXgolf starting on September 30
Allen Administrator Offline
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Registered: 2003-04-19
Posts: 4574
Loc: USA
Jens...
How do you prepare each new round of golf? Prior to each new tournament, do you actually create a UDF to test with or do you just use information you've found on the subject? I realize it wouldn't be fair to consider your scores, but how come you never participate (even after the fact?)

Just kinda wondering
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#148474 - 2005-09-26 05:47 AM Re: Announcement: New KiXgolf starting on September 30
Sealeopard Offline
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Registered: 2001-04-25
Posts: 11165
Loc: Boston, MA, USA
Early on I actually did participate. Unfortunately, I'm now time-challenged that I don't even have much time to code anymore. So, KiXgolf is my way to continue contributing to the KiXtart BBS. Besides, I enjoy leaning back and watch the battle unfold :-) More seriously, I don't consider it fair to participate in a competition if I'm the one setting the rules and challenges. As the umpire, I should be neutral.
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There are two types of vessels, submarines and targets.

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#148475 - 2005-09-26 06:03 AM Re: Announcement: New KiXgolf starting on September 30
Allen Administrator Offline
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I can understand the neutralility part...but I thought if you were actually writing a UDF to create your test suite, you could at least publish your score after the contest ends... but I guess that answers my other question too... you must base your tests/answers on research you've done.

At any rate, I enjoyed the last one (since it was easy enough for me to get my brain around it ) and I hope to have time (and the mental capacity) for your new one.
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#148476 - 2005-09-26 06:18 AM Re: Announcement: New KiXgolf starting on September 30
Sealeopard Offline
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Registered: 2001-04-25
Posts: 11165
Loc: Boston, MA, USA
It depends on the challenge. For one of the next potential KiXgolfs, I'd have to write a validation routine to make sure the result's correct as there could be multiple ocrrect answers. I think for MOAN, I used a subnet mask generator to create the test suites.
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There are two types of vessels, submarines and targets.

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#148477 - 2005-09-26 09:39 AM Re: Announcement: New KiXgolf starting on September 30
MightyR1 Offline
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Registered: 1999-09-09
Posts: 1264
Loc: The Netherlands
Wahoooo,

Busy weekend that weekend . Hope to find some time...
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Greetz,
Patrick Rutten

- We'll either find a way or make one...
- Knowledge is power; knowing how to find it is more powerful...
- Problems don't exist; they are challenges...

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#148478 - 2005-09-26 01:26 PM Re: Announcement: New KiXgolf starting on September 30
Lonkero Administrator Offline
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Registered: 2001-06-05
Posts: 22346
Loc: OK
weekend?
there is also some weekdays so you can continue the fighting at work.
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#148479 - 2005-09-30 02:55 PM Re: Announcement: New KiXgolf starting on September 30
maciep Offline
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Registered: 2002-06-14
Posts: 947
Loc: Pittsburgh
9 1/2 hours til tee time!
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#148480 - 2005-10-01 12:16 AM Re: Announcement: New KiXgolf starting on September 30
Lonkero Administrator Offline
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Registered: 2001-06-05
Posts: 22346
Loc: OK
hmm... so how long still?
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#148481 - 2005-10-01 12:19 AM Re: Announcement: New KiXgolf starting on September 30
Allen Administrator Offline
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Registered: 2003-04-19
Posts: 4574
Loc: USA
6:00pm by my watch... what's up with that?
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#148482 - 2005-10-01 12:21 AM Re: Announcement: New KiXgolf starting on September 30
Lonkero Administrator Offline
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Registered: 2001-06-05
Posts: 22346
Loc: OK
01:01AM in mine.
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