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#115060 - 05/07/10 12:01 AM Re: Kixtarter - KiXtart Script Editor
Lonkero Administrator Offline
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allan, kixtarter 2.19 just broke my assocs.
I clicked it to assoc with UDFs and it screwed up my .KiX and .KX assocs!

damn it...

I hate this shit.
thank god I still have my notepad that does not do this.
this is exactly why editors are bad.


Edited by Lonkero (05/07/10 12:03 AM)
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#115061 - 05/07/10 12:39 AM Re: Kixtarter - KiXtart Script Editor
Lonkero Administrator Offline
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ok, I think KX was not screwed up.

anyways, I fixed the assocs, opened up kixtarter to edit an udf.
just went to settings and changed the colors a bit.
then closed kixtarter without saving the udf and realized, my kix-assocs were gone, again.
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#115062 - 05/07/11 02:43 PM Re: Kixtarter - KiXtart Script Editor
ADynes Offline
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Quote:

ok, I think KX was not screwed up.

anyways, I fixed the assocs, opened up kixtarter to edit an udf.
just went to settings and changed the colors a bit.
then closed kixtarter without saving the udf and realized, my kix-assocs were gone, again.




When you closed out of changing the colors did you hit Save? And if so were the associations still checked? i.e. if you go in there are they checked off?

-Allan.
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#115063 - 05/07/11 02:51 PM Re: Kixtarter - KiXtart Script Editor
Lonkero Administrator Offline
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they have never been checked.
that's the problem.
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#115064 - 05/07/11 05:01 PM Re: Kixtarter - KiXtart Script Editor
ADynes Offline
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Quote:

they have never been checked.
that's the problem.




Ahhh....I see what could cause that when you associate those file with another program and never associated with Kixtarter. I'll change that in the next beta.

-Allan.
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#115065 - 05/07/11 08:26 PM Re: Kixtarter - KiXtart Script Editor
Lonkero Administrator Offline
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k, now we are talking.
when you do that, I might even try experimenting with it
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#115066 - 05/07/12 10:23 PM Re: Kixtarter - KiXtart Script Editor
ADynes Offline
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Quote:

k, now we are talking.
when you do that, I might even try experimenting with it




O.k....best I can do for now is this: If you close the settings screen I only mess with the associations if I'm already the default in there. If you add me I make me the default and keep track of the old default. If you then remove me I put the last one that was back in.

On the plus side I think I've found a decent block of code to do a HTML export. I'm almost done cleaning it up. My test code, which clocks in at 45k, exports to HTML at 210k with full font size, color, and type support or 150k for just color support. I guess thats pretty decent. Heres a block exported:

If Val(@KIX) >= 4
   
$Inventory = '\\' + $myresourceserver + '\logon\Inv\' + @WKSTA + '.HTM'
    If Exist($Inventory)
        ?
"Inventory file exists on server. Not running inventory scripts."
    Else
        ? "Running PC Inventory"
        Call '\\' + $myresourceserver + '\logon\COMPINFO2.KIX'
    EndIf
Else
    ? "Kixtart version is less then 4. Can't run inventory yet."
EndIf


Nifty stuff. Now I'm debating the use of right clicking a section of text and being able to automagically copy whats selected to the clipboard as HTML for easy posting. Would that be something useful?

On another note thanks to those that are beta testing the software. 2.99 is up and pretty stable and I've gotten a couple notes on things to look at. Its very helpful, plesae keep it up.

-Allan
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#115067 - 05/07/12 11:21 PM Re: Kixtarter - KiXtart Script Editor
Chris S. Moderator Offline
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Quote:

Nifty stuff. Now I'm debating the use of right clicking a section of text and being able to automagically copy whats selected to the clipboard as HTML for easy posting. Would that be something useful?



Yap. That would be pretty cool. If you could wrap the code in a table with a background color too, that would be pretty handy.

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#115068 - 05/07/12 11:45 PM Re: Kixtarter - KiXtart Script Editor
Lonkero Administrator Offline
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ja, bgcolor is handy specially on this board, even if it is just white.
and allan, I still would like you to call it 3.0 beta
2.99 is version 2.xx and you are doing 3.xx code, no?
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#115069 - 05/07/13 02:48 PM Re: Kixtarter - KiXtart Script Editor
ADynes Offline
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Quote:

Yap. That would be pretty cool. If you could wrap the code in a table with a background color too, that would be pretty handy.



Background......hrm.......that might be difficult. I'll see what I can do.

Quote:

ja, bgcolor is handy specially on this board, even if it is just white.
and allan, I still would like you to call it 3.0 beta
2.99 is version 2.xx and you are doing 3.xx code, no?



Thinking about it the best I could probably do is a single celled table with a white background.

Its 2.99 because I'm following fairly standard versioning, each major revision is 100% change from last major revision. So 3.0 code will have half the code change/removed/added that 2.0 had. That and calling it 3.xx beta would screw up my versioning record keeping and backup files. And that would just be a mess.

Speaking of a mess v2.99.9 (consider it v3.0 RC1) will be out today and if nothing wrong is found in a week or so I will repackage it up as 3.0 final. Please keep testing!

-Allan.
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#115070 - 05/07/13 03:18 PM Re: Kixtarter - KiXtart Script Editor
Lonkero Administrator Offline
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ja, I remember you always have had another way of thinking versioning as I

what comes to the table thing...
well, perhaps not table.
simple <div style='font-size:8;background:white;position:relative;left:20;font-family:courier new;'>

should do...
for most of us
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#115071 - 05/07/14 02:18 PM Re: Kixtarter - KiXtart Script Editor
ADynes Offline
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Quote:

ja, I remember you always have had another way of thinking versioning as I

what comes to the table thing...
well, perhaps not table.
simple


should do...
for most of us




I've been testing out a simple single cell table and so far it works just dandy....I did a preview of one of my posts with it and it came out exactly as expected.

I'm decided not to release another beta version, I'm going to keep testing and just release the final build. Worst case theres a bug fix afterward but I havn't had it crash since 2.70 so Im feeling pretty good about it.

-Allan


Edited by Lonkero (05/07/14 10:08 PM)
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#115072 - 05/07/14 09:46 PM Re: Kixtarter - KiXtart Script Editor
NTDOC Administrator Offline
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Hmmm.. Sounds pretty good then Allan. I've not tested/run your editor for well over a year now as it was just way too buggy to even consider further testing.

I'll give it another try some time this week and see how far along you've come now as it sounds like I should not expect too many issues judging from the postings of others as well.


 

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#115073 - 05/07/14 10:10 PM Re: Kixtarter - KiXtart Script Editor
Lonkero Administrator Offline
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allan, sure it works.
one can always wonder why one uses table at all when he does not want to present a table.
but, it's your editor and so it's your choice.
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#115074 - 05/07/14 11:21 PM Re: Kixtarter - KiXtart Script Editor
ADynes Offline
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Quote:

Hmmm.. Sounds pretty good then Allan. I've not tested/run your editor for well over a year now as it was just way too buggy to even consider further testing.

I'll give it another try some time this week and see how far along you've come now as it sounds like I should not expect too many issues judging from the postings of others as well.




It wasn't buggy. It had unexpected features.

Quote:

allan, sure it works.
one can always wonder why one uses table at all when he does not want to present a table.
but, it's your editor and so it's your choice.




I think a plain table is a little better supported still then the more complex, but nicer, div's. Plus its my editor. Ha!

Code for 3.0 final is done....still going through trying to find glaring bugs and I want to do more benchmarking against the old version to see what changes I made helped and which hurt, mostly for my own programming experience. From what I can tell 3.0 should be a good 10 - 30% faster but my testing should give me a better guesstimate. If I don't release tomorrow I'll send it out over the weekend.

-Allan.
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#115075 - 05/07/18 04:41 PM Re: Kixtarter - KiXtart Script Editor
ADynes Offline
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Posts: 183
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After a lot of testing and recoding I'm pretty happy with the 3.0 code. I have officially released 3.00 as a new installable file and also through the updater. It is recommended that you go into Options -> Settings (Tools -> Options for beta users) and do a "Reset To Defaults" and then uninstall the old version. This is not required, you can just download the update, but it will get rid of old files in the install directory that are no longer needed (VB compatibility files).

Overall the coloring routine is much faster, my test files which consisted of our companies login script and NTDocs computer info script both took 40 - 50% less time to color as the old 2.19 code did.

If anyone has any problems or wants to report a bug PLEASE use the website to do so (Help -> Submit Bug or Feedback) as I can track things easier having a emailed copy. Please be as precice as possible if your reporting a bug, give me at a minimum your OS, the first couple lines of the error (I don't need or want all 100 some lines of the .Net compiler error messages), and what you did to cause the error. Otherwise its very difficult to track things down to fix.

I'll update the page 1 post with any new info on the program.

-Allan
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#115076 - 05/07/18 05:41 PM Re: Kixtarter - KiXtart Script Editor
Mart Moderator Offline
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Sweet
Just started using it myself. Looks and feels great.
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#115077 - 05/07/18 06:15 PM Re: Kixtarter - KiXtart Script Editor
Bryce Offline
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nice work man!
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#115078 - 05/07/20 02:24 PM Re: Kixtarter - KiXtart Script Editor
Mart Moderator Offline
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Allen,

Just a small suggestion.
Line numbering would be nice. Maybe an option to turn it on and off in the Tools-->Options section because not everyone is a fan of line numbering I guess.
Do you see any possibilities to incorporate this?
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#115079 - 05/07/20 02:51 PM Re: Kixtarter - KiXtart Script Editor
Mart Moderator Offline
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Registered: 02/03/27
Posts: 4592
Loc: The Netherlands
The replace function is doing something weird, well at least on my system. Here is a small example.
Same goes for actual code.

Code:

123
213
321



Let replace replace the 1 by 9 (or whatever) it just deletes the 1 and does not place a 9 where 1 originally was.
When the cursor is placed before the first character it does not find this either just says that 1 can not be found after he did find and deleted the other two 1's.

Can anybody confirm this or is it just my wksta acting like a basta?


Edited by Mart (05/07/20 02:52 PM)
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